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Virtual Technology Review in Healthcare

Virtual reality (VR), is the capability to interact with an object or environment digitally reproduced to simulate an actual experience. In medical settings, the technology is used to improve the movement for patients in rehabilitation or to relax and distract patients during medical procedures. However, VR is still in its initial stages of use and uptake in clinical practice. This article presents an overview of the obstacles and facilitators for the implementation of VR in healthcare settings.

The majority of barriers identified in this study were related to the adopter system and organizational categories of the NASSS framework, specifically the need of healthcare professionals for education and training in VR, the lack of research and evidence on the added value of VR in the treatment context, and the perceived low self-efficacy as well as confidence to use and use VR in patient care. A number of studies have suggested using methods of behavioral change, such as education and training, or intervision groups, to assist clinicians in their decision-making processes regarding VR.

Facilitators were not often recognized in the context of the young age of patients that could be more open to technology and feel more comfortable using it or the fact that VR could provide an immersive and interactive learning environment that stimulates the senses as well as fostering greater understanding of complex scientific concepts. Additionally, the capability https://www.iptech.one/what-is-a-virtual-data-room of VR to simulate real-world environments like the planet’s surface or the structure of atoms makes it a useful education tool for students to explore and explore abstract and complex ideas that might be difficult to comprehend in traditional classrooms.

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